‘Suika Game – Aladdin X’ Review – Merging Multiple Melons is Marvelous on Mobile – TouchArcade
4 mins read

‘Suika Game – Aladdin X’ Review – Merging Multiple Melons is Marvelous on Mobile – TouchArcade


It's certainly been wild watching suika game ($2.99) and its growth over time. It clearly has its roots in some sort of game made for the projector, with a Switch port released exclusively on the Japanese eShop having languished without much attention for a few years. Then in the middle of last year some Japanese streamers started playing it and it absolutely exploded. It didn't take long for that wave to reach the West, but it took a while for its developer, Aladdin Well, here we are! How is its fare?

For those who somehow survived suika game So far, here's what you can expect. It is a puzzle game where you put fruits from the top of the playing area into the jar one by one. If two fruits of the same type touch each other, they will merge into the next larger type of fruit. Your goal is to try to make the biggest fruit type, watermelon (')needle' is the Japanese word for 'watermelon', hence your title). By doing this you will earn the maximum possible points, because two watermelons that match together will easily disappear. Watermelons are also the largest type of fruit, which means they take up the most space in the jar.

Space in the jar will be one of your main concerns when you play. If any of the fruits come out of the top of the jar, it is game over. As you make matches, there will naturally be more larger fruits in your jar, and if you're not careful it's easy for the smaller fruits to become smaller, keeping the larger fruits from touching each other. Sooner or later you will definitely run out of space, especially if you have a few watermelons left that you can't fit together. Your objective is to get as high a score as you can before you fall on top of something.

And sometimes things will pop. One of the interesting things about suika game In this way the fruits can interact with each other. The physics in the game can sometimes be terrifyingly jumpy, and sometimes fruits you thought were properly arranged will get squeezed or merge with other fruits, throwing everything out of whack. This will sometimes save you, but it can also bury you if the apple suddenly falls in the air. Lack of predictability is part of the secret sauce suika gameAnd it works just as well here as it did in the Switch version of the game.

Just like that version, there is an online leaderboard that you will be ranked on. The game will also keep track of your best score by day, week, and overall. This mobile version matches the presentation of the Switch game, with the fruits sharing their cute and adorable appearance and a short earworm tune playing throughout. You can play the game in portrait mode or landscape, so you can enjoy it however you want. There is nothing more to it than this. This game has always been a bit restrained, and the mobile version doesn't change that aspect. There are no meta-goals to aim for, no stages to clear, no unlockables to find. Just keep shooting for higher scores. You know, like the good old days.

suika game It's an easy game to play with a relatively high scoring ceiling, and it's incredibly difficult to lower. Its pick-up-and-play nature makes it a perfect fit for mobile, and I'm glad I don't have to take out my Switch every time I want to play it. While we had a browser-based version to play before, it lacked much of the charm of the original, and while there have been plenty of knock-offs, none of them have played quite right. It's nice to have the real thing here on iOS, looking, sounding, and playing exactly as it should, without any ads or IAPs messing with the fun. worth the price? You can bet it is.


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